Features

What’s New in 3ds Max

Smart Bevel

Improved bevel creation for cleaner results when working with complex geometry and Boolean operations.

Enhanced Modelling Tools

Additional and improved tools such as Array, Boolean, Conform, Noise Plus, and Attribute Transfer provide greater flexibility and performance.

Improved Animation Performance

Faster skin modifier processing and more stable animation systems improve efficiency in rigging and animation workflows.

Advanced Modelling Tools

Non-Destructive Modifier Stack

Build and refine models using a workflow that allows continuous adjustments without altering base geometry.

Modifier Toolset

Use a wide range of modifiers to shape and refine geometry with precision.

Polygon Modelling

Create production-ready assets using advanced polygon modelling techniques.

Retopology Tools

Reconstruct mesh geometry with clean topology to support downstream workflows.

Spline Workflows

Create detailed curves and shapes for both visualisation and technical modelling.

UV Mapping

Unwrap and map textures accurately for consistent rendering results.

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Rigging and Animation

Biped System

Simplify character rigging using predefined structures.

Character Animation Toolkit (CAT)

Create procedural rigs and animations for more complex character setups.

Motion Path Controls

Preview and refine animation paths directly within the scene.

Animation Controllers

Manage animation behaviours using structured control systems.

Fluids

Create realistic liquid movement for water, oil, lava and other fluids, with gravity, collision and natural flow behaviour for believable 3D visualisation and animation.

Particle Flow Effects

Generate advanced effects such as fire, smoke, spray, snow, sparks and debris, with controlled particle movement for realistic scenes and visual effects.

Look Development

Material System

Create materials using a node-based editor aligned with OpenPBR standards.

OpenPBR Materials

Ensure consistent material representation across different software platforms.

Material Management

Switch between material variations efficiently during development.

Texture Baking

Generate optimised textures for rendering and real-time use.

Lighting Tools

Use photometric and standard lighting to control scene realism.

Rendering

Arnold Integration

Render scenes with support for real-time feedback on lighting, materials, and camera settings.

Colour Management

Maintain consistent colour output across different devices and environments.

Interactive Viewports

Preview render-quality visuals directly within the viewport to reduce iteration time.

Physical Camera

Simulate real-world camera behaviour including exposure and depth of field.

Scene Conversion

Convert materials, lights, and render setups as needed.

OpenUSD Workflows

High-Performance Data Handling

Load and work with large datasets efficiently.

Data Exchange

Import and export OpenUSD data between 3ds Max and other applications.

Viewport Integration

View OpenUSD data alongside native scene elements.

Customisable Workflows

Adapt OpenUSD workflows using open-source tools.

Workflow and Pipeline Integration

AI-Assisted Tools

Use built-in AI support to find information and resolve issues within the application.

Modern User Interface

Create and customise workspaces using a responsive interface.

Security Tools

Protect projects from malicious scripts using built-in safeguards.

Python Integration

Extend pipelines and automate workflows using Python.

Plugin Ecosystem

Enhance capabilities using a wide range of third-party tools.

glTF Support

Export assets for use in web applications, games, and online platforms.

VFX Platform Compatibility

Ensure compatibility with other industry-standard tools.

Summary

Autodesk 3ds Max provides a complete 3D content creation environment, combining modelling, animation, rendering, and workflow automation in a single platform. It enables teams to produce high-quality visual outputs while maintaining control over complex production pipelines.

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