Believe it or not, creating the tagging as illustrated below takes some skill. There are two tags that point three-legged to the lights, indicating their types. The numbers are also tags and denote the circuit they are on. We could even show the switch number if we liked.

Here is the Light family. You can see how the type mark is set to L1.

Here tag family. The tag reading the type mark of the light.

The tag can read light fitting properties due to its family type setting.

Now we can rearrange the tags for the light fitting tags and add leaders. Tag one of the three lights a the bottom, then add hosts to the tag. Move the elbows until you have a readable arrangement.

If you free up the leader ends, you can accurately place the leaders within the light fittings.

You can change the leader arrowhead in the type properties.

Now when we need to tag the circuitry in one go, we can see the problem clearly. The Tag All command means Tag All Not Tagged.

We get around this by fooling the program into thinking the lights are not tagged. The easiest way to do that is to temporarily hide the elements.

Once they are hidden, you can tag the lights with another tag all at once. This time the tag family references the light circuit. Select the tags and move them all together.
Reset the Temporary Hide/Isolate view property.

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