Autodesk University South Africa – Tatjana Dzambazova

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Tatjana Dzambazova, Senior Product Manager, Emerging Technologies, recently spoke at Autodesk University South Africa as part of an introductory session:

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Some interesting applications is found for photogrammetric reality capture and 3D printing, often circumventing the costs that might otherwise have to be incurred through crowdfunding and the like.

Ravens are depleting certain tortoise species by catching and eating their young. By printing fake baby tortoises and placing them in their natural habitat, they were able to monitor the behaviour of the ravens. They took the bait. Nest the ravens were given aversion therapy by incorporating pepper spray and pressure sensors in the fake tortoises. This worked a treat! Crowd funding as used for the project and public participation invited for monitoring the tortoise population.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Photogrammetry and laser scanning is also now used to capture existing historical buildings both as an historical record, but also to use as a BIM tool to manage and monitor the structure.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

The Leakey foundation is using this technology to make their work accessible to anyone in the world:

Shown below is the virtual lab with their fossils on display.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Here two hominid skulls are superimposed in different colours to highlight the differences between them.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

The monitoring of Coral reefs is another project worth mentioning.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

This image below is actually derived from photogrammetry!

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Here a comparison in time is used to show growth:

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Here rare and endangered species are reality captured to preserve their characteristics without killing them.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

A close-up of this cute fella.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Here a variety of techniques were used to investigate and capture in 3d a mummy. The model was then digitally presented to patrons of the museum to experience.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Here some of the jewellery that was non-invasively scanned is reproduced through 3D wax printing and then casting.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

The Smithsonian is also looking at cataloguing their mostly non-displayed collections (there is not enough space in the existing museums to showcase them all).

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Note how historical photography was used to reverse engineer a reality capture of the massive Buddha statues that were destroyed recently.

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

Not perfect, but close as can be! Mind Blown!

Autodesk University South Africa, Micrographics, Virtual Reality, Artificial Intelligence, Machine Learning, Reality Capture

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